OffRoad Project (WIP)
A downloadable game for Windows
About this game
OffRoad Project is a singleplayer offroad game built from the ground up in Unity, blending arcade-style vehicle physics with a soft low poly art style inspired by Studio Ghibli's environments. Drive along a winding road, manage your vehicle's health as you push through rough terrain, and race against the clock to reach the finish line before your ride gives out. This project is being developed solo as a technical portfolio piece, with a focus on clean systems architecture, physics-driven vehicle handling, and full gamepad support, end to end, from prototype to a playable build.
Development status
This project is currently in active development. The core gameplay loop (driving, damage, timer and victory/defeat conditions) is already implemented and playable. Work is currently underway on refining the gameplay loop and making the mechanics more engaging. I plan to tackle the audio and 2D art later on.
Following the page or checking the devlog is the best way to catch that update.
GitHub repository: https://github.com/santinoaued/OffRoadProject
| Status | In development |
| Platforms | Windows |
| Author | Santino Aued |
| Genre | Racing |
| Tags | 3D, Indie, Low-poly, offroad, Physics, Singleplayer, Unity |
| AI Disclosure | AI Assisted, Code |
Download
Install instructions
Simply download the file, extract it and run OffRoadProject.exe
Development log
- I've released a playable version!32 days ago

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